Technology has linked its way into just about every facet of human lifestyles. The unit of technology is flexible for both constructivist and global styles of teaching. Technology that encourages active learning is much more likely to teach children new skills. Second Life is used as disruptive technology because it changes the method of processing things.
Technology, for its part, is an adjective that mentions what is linked with the technology (the application of knowledge for the development of solutions or techniques). The goal of technology is to find ways to support an increasing amount of people using resources in an efficient way.
All these suggestion show that teachers and schools can no longer avoid the integration of educational technology in instruction. There have been changes at national level brought about by the new Policy for Higher Education Qualifications. A big stipulation of my grant funding from the Perloff Family Foundation for this project was that I would work towards classroom integration of LEGO Robotics.
In sum, educational technology 2 promises to bring the student teacher and the professional teacher trainee to the challenge of a new age- integrating technology in the teaching-learning process. Technology has vast and major implications in virtual shopping, where a customer can shop anything he wants within a few clicks of a button.
Explain to the students that today you’re going to use a piece of technology to explore the whole world. Of course, in order for the advances in technology to be effectively used, people will need to equip themselves with the right tools and accessories.